So, you have a real chance of creating a monopoly. Firstly, it revolves around the cooking skill that the players usually ignore. The market is always changing, so it is hard to tell you what to focus on. Plus, it is much easier to sell because of the high demand.ĭo not waste your time gathering rare and expensive stuff just be the people's person and sell what is needed. But the more you gather, the more profit you make. ‘But it is cheap and common!’ you would say. Sounds surprising, but the explanation is in the New Words’ economy system. You will no longer have to spend hours searching the market to find what you need, as you can just craft it yourself.Ĭrafting and selling is fun and profitable but anyone who plays the game long enough will tell you that most of the money is in the low-tier (Tier One) resources. With these professions, you are becoming a one-man army, relying on your crafting skills and not on trading, so it does not make you money instead, it saves you cash. Here we are mainly focusing on Armorsmithing and Weaponsmithing, and it is not for selling armor and weapons for extra gold. Because when you finish the story and get to the 60 level, you open yourself to the most profitable farming options. The only thing to remember is that you have to save the gold you have earned from playing. It may seem easy, so just have fun and do not stress too much if you are running low on gold, try to farm mobs you see on your way, and they will drop some gold occasionally. Just play the game as it was meant to be by maxing out the number of quests completed. That is not the case with New World and the best thing is that you do not need to break the normal game flow. In most MMORPGs, quests are a waste of time when speaking about making money.
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